Redeemable vs Accumulative Points: Rethinking Motivation in SME Teams
Aug 7, 2025

Why POISUM Chose Long-Term Culture Over Short-Term Perks
Most reward systems follow a familiar pattern:
“Earn points. Redeem for cash, vouchers, or prizes.”
It works — for a while.
But in many SMEs, leaders begin to notice something:
• Enthusiasm fades quickly after redemption.
• Staff “game the system” for rewards.
• Behavior doesn’t improve sustainably.
• Culture becomes transactional — not aligned.
That’s why POISUM chose a different path:
Accumulative, non-redeemable points designed to shape long-term behavior and culture.
Let’s explore the difference — and why it matters for your team.
The Problem with Traditional Redeemable Systems
Redeemable points = short-term dopamine, long-term disengagement.
Here’s what usually happens:
Phase | What Happens |
🚀 Launch | Staff are excited to earn points and claim rewards. |
📉 Fatigue | Over time, focus shifts to maximizing points — not adding value. |
😐 Entitlement | Employees expect rewards for basic tasks. |
❌ Disconnect | The reward system becomes separate from company values or strategy. |
The outcome?
• A costly program that creates spikes of motivation, but no sustained culture change.
• Rewards that feel like entitlements, not recognition.
• No long-term retention or alignment impact.
POISUM’s Alternative: Accumulative Points
POISUM is designed to reward value-aligned behavior, not just output. That’s why it uses:
• Non-redeemable points
• Accumulative logic
• Campaign-based rewards (optional)
• Visibility-based motivation
Here’s how it works:
Points are earned through missions tagged with company values (e.g., Ownership, Innovation).
Points accumulate in the employee’s profile — visible to them and leaders.
Recognition comes through leaderboards, campaigns, and long-term cultural multipliers (e.g., bonus boost, internal visibility).
Points are not spent or reset — they show long-term contribution and alignment.
Why This Works Better for SMEs
Traditional Points | POISUM Points |
Redeemable | Non-redeemable |
Spent after reward | Accumulate over time |
Individual-driven | Culture-driven |
Reward-centric | Behavior-centric |
Short-term focus | Long-term alignment |
Easily gamed | Requires real engagement |
POISUM’s system:
• Promotes intrinsic motivation (I want to contribute)
• Builds ownership culture (I shape the team)
• Encourages long-term retention (my history matters here)
Recognition Without Costly Perks
With POISUM, you can run reward campaigns — but on your terms.
Example campaigns:
• Top 10 point earners (Customer Focus) → CEO lunch
• Most improved in Innovation points → Book voucher
• Annual cultural contributor → Bonus multiplier
Points earned in June could count for both Campaign A (Jun–Aug) and Campaign B (Mar–Sep) — increasing engagement without increasing cost.
More importantly, even without rewards, people care because:
• Points reflect their values.
• Their contribution is seen.
• Their effort is recognized long-term.
Final Thought: Build Legacy, Not Just Loyalty
POISUM’s point system is designed to shape who your team becomes, not just how they act today.
It’s not just a motivational gimmick —
It’s a culture engine that builds retention, alignment, and pride.
If you want your team to stay, grow, and own the vision —
Reward behavior, not transactions.
Motivation Model Comparison: Redeemable vs Accumulative Points
Criteria | Traditional Redeemable Points | POISUM Accumulative Points |
Point Usage | Redeemed (spent for items/rewards) | Accumulated (not spent, retained as contribution record) |
Motivation Type | Extrinsic (what I get) | Intrinsic (what I build, how I’m seen) |
Behavior Focus | Reward-centric | Value-centric |
Visibility | Limited to transaction | Visible profile, dashboards, and culture scores |
Duration of Impact | Short bursts of excitement | Sustained reinforcement and engagement |
Cost to Company | High (redemption budget required) | Flexible (optional campaigns, no redemption obligation) |
Cultural Alignment | Weak (often gamed) | Strong (every action linked to core value) |
Retention Impact | Low (once reward is redeemed) | High (long-term point history = recognition & pride) |
Example | “10 points = RM10 voucher” | “+10 points for Discipline: visible in 2 campaigns + bonus boost” |
Why It Matters:
• Redeemable = Reward for Task
“I’ll do it if I get something.”
• Accumulative = Recognition for Behavior
“I want to be seen as someone who contributes.”
POISUM helps SME teams build cultural capital, not just reward transactions.
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